Race: Space Marines
Pros: Big stats. High chance of gaining a flag thanks to the Space Marine fleet ability. Unblockable shooting. Shiny promo card.
Cons: Can only shoot vehicles. Low die roll. Crappy command line.
Rating: 6/10 – Niche But Cool
Pros: Big firepower paired with fair speed. Invulnerable save. Repeatable artillery for maximum boomage.
Cons: No flags. Bad die roll. VERY bad command line (I’m noticing a pattern here…), but can be mitigated through the Eldar fleet ability.
Rating: 7/10 – Versatile and strong, but don’t leave it in your command hand
Revenant Scout Titan
Pros: Flag unit with high armor. Useful command line. Unique BA ability to kill stronger units with your weaker ones.
Cons: Low die roll. BA ability is somewhat situational since you cannot control what dies. Average assault value.
Rating: 7.5/10 – Doesn’t Skip Leg Day
Pros: High armor. Repeatable 3+ destroy ability (wait, what?). Crab claws.
Cons: No flags. Unique (because fighting one Subjugator wasn’t enough).
Rating: 9/10 – Most Broken Crab Boi
Pros: Flag unit. Invulnerable save (that doesn’t require rolling!). Subjugator-like ability.
Cons: Low die roll.
Rating: 7/10 – Brutally Cunnin’, or Cunningly Brutal?
Pros: Can destroy multiple units. Somewhat useful armor boosting ability.
Cons: Average die roll. Negative command line. Assault ability is somewhat situational.
Rating: 7/10 – Hangriest Boi
Honorary Titan: Ghazghkull’s Command Gargant
Pros: Flag unit. Repeatable destruction ability that synergizes with Goffs fleet card. Great command line.
Cons: Bad die roll. Unique.
Rating: 8.5/10 – A Goff Masterpiece
Which Titan card is your favourite? Join us next week, when we’ll be covering the Titans from Imperial Guard and Tyranids!